user_icon

i49 Fragumentary released!

4
comments


August 18th i49


Arie — Finally.

Go to the comments

i49 fragumentary trailer release, preorder started

2
comments


August 3rd Announcement


Arie — It’s happening!

 

Go pre-order your copy at http://www.i49.tf/

Go to the comments

eXtv recast – HRG vs iM at i49

0
comments


November 21st Commentary
Tagged: extine eXtv HRG i49 im


Lucky Luke — A blast from the past, here’s the match between HRG and iM as played at the i49 LAN. Post produced with commentary by  eXtine.

Map 2: click here
Map 3: click here

Go to the comments

i49 by the Numbers Part 4 – The Killing Fields

9
comments


September 12th i49


Gentleman Jon — As the hive mind of European TF2 turns to the near future in anticipation of imminent new seasons one man hunched over a computer console in a darkened room, not watching sick frag videos or young ladies disporting themselves but instead gazing at reams of log entries, senses the winds of change and thinks “not yet”… Let me lead you by the hand (or drag you by the ear) back one last time to i49, back to that weekend, back to the Greatest TF2 Tournament of All Time…

Player stats are the main focus of most TF2 analysis but their performances all take place on the broader stage of the maps, which have their own characteristics to get to grips with. In this article I’m looking at who thrived and who choked on the maps played at i49, and through a meandering path of kills and damage I reveal how the teams fared head to head.

So without further ado a look at how the medics fared

Medics: Deaths, Ubers and Drops

4- medic by map

Continue reading

i49 by the Numbers Part 3 – Brothers in Arms (or Flogging a Dead Log)

16
comments


September 5th i49


Gentleman Jon — History is full of great partnerships: Cannon & Ball, Siegfried & Roy and Jedward. TF2 is no exception, so along with more about Uber drops, dominations and off classing I’m going to look at the player combinations that helped define the i49 tournament. As well as showcasing teamwork it reveals some insights into patterns of play, and which medics heal in the thick of the action compared to those staying safe at the back.

 

In the following tables the first name is the fragger and the second the assister, and the ratings are by kills per map played.

Scouts Buddies

First up are the scout partnerships. This only includes play as scouts, not when off classing.

Assists Scouts

Continue reading

Post-LAN Shake-Ups! (a.k.a The longest article you will ever read!)

37
comments


September 2nd Gossip


SuddenlyStarMia — So it has been barely one week since i49 and already there have been rumours and speculation flying around about roster changes, new additions and which teams will make it or break it. As with any big LAN, there are always repercussions into teams wanting to fold, or find a fresher start, to aim for that ‘ultimate’ world champion status. Now that we find at least one American team always coming to i-series summer event along with financial support for the Aussies, everyone seems to want to live the dream. Some wish to take a break, as the stress of practicing every day, and having to deliver is too much. Some want to partially leave just so that they have a string of love for the game. Going by the rumours and gossip, along with the confirmation from certain TF2 members, we now have a vision of what teams will now look like at the top for next season.

Continue reading

i49 by the Numbers Part 2 – A matter of life and death

18
comments


September 2nd i49
Tagged: i49


Gentleman Jon —Firstly an apology and correction. Due to Mike’s habit of off class mercing for random teams at Lan and playing Epsilon games using different steam accounts he wasn’t given the full credit for his damage in part 1. Taking this into account I can now correct part 1’s DPM figures, Mike does in fact have the highest damage output of any soldier at i49 regardless of heals (although still behind the top Demos). I can only beg forgiveness for portraying Mike as anything other than supreme.

War’s figures don’t get any correction, I checked those enough the first time round.

Whereas part 1 focused on damage and healing, this article will focus on kills and related stats.

Continue reading

Older Entries »