£1,250 launch tournament on Sunday, June 23. Different from the regular subscription tournaments that will kick off in July, participants do not need an ESA Premium account to collect their winnings, everyone is eligible to win money that can be invested to enter more tournaments or subscribe.
The Electronic Sports Association (ESA) is organising a
If your team finishes in the top 16, 100% of the winnings are paid into your team’s ESA wallet from where it can be distributed among the players by the team leader. The prize distribution is listed on the tournament page.
Thanks to ESA’s new partner Ozone Gaming, the first place additionally receives 6 Ozone Rage ST Headsets.
This tournament is open for all. However, all matches your team plays in this tournament contribute to your rank. Ranked tournaments will start in August.
The setup is single elimination and the teams are seeded, meaning the two best teams can not meet each other until the later rounds.
Start of the tournament is 12.15 CEST on Sunday, June 23. You may notice that the start has been moved back by an hour, compared to the first draft of the tournament, after some members of the Team Fortress 2 community asked not to start that early in the morning.
Each round until the semi finals is played “best of 1″, meaning the winner of the map advances to the next round. The semi finals and the finals are played as “best of 3″ with the loser’s pick system to decide the played maps.
ESA is the first competition in Europe that uses the so called “North American” setup for Team Fortress 2. In detail, this means, each map is played in 2 halves. On 5CP maps, the first team that scores 5 points total wins, on King of the Hill maps, the team that scores 4 points total wins the map. Because only the win conditions for the first half can be triggered by the server config, please pay attention to the overall scores in the second half. For the full information, please take a look at the rules page.
Every map is estimated to last 75 minutes. This does include the allowed delay of 15 minutes and the total playing time of 60 minutes. Please do not delay your matches longer than 15 minutes. Your best bet would be not to delay your matches at all and start on time. If your opponent fails to have a full team or refuses to start, please immediately get in touch with an admin to ensure a smooth progress of the tournament. Any matches with no result at the start of the next round will be decided randomly by an admin. If your match is delayed by a few minutes because of pauses or technical issues, you need to inform an admin.
The signups are open now. If the signups get close to 64, we will increase the slots to 128. In this case, the final will be moved to Monday evening instead of Sunday evening.
Please make sure that all your players have their Steam ID entered on their profile or your team can not be approved for entry. You can enter your Steam ID in the format STEAM_0:#:###### in your Dashboard.
The Quake Live Community Holysh1t has published an interview with ESA director Mike Lawrenson aka Didge that should clear up some doubts about the model and ESA in general.
If you have any questions, please answer them in the comments or in the ESA IRC channel #esa on Quakenet. You can also message Sonny Black or CanFo directly for any questions.